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Well, you could always tranquilize your live subject, or you could just lean on a piece of software to automate post-processing. So, how can you make 3D scanning a bit easier to handle? Once those scan jobs are complete, you’ll have to stitch all of those meshes together in software, and that process can be tedious at best and downright impossible at worst. Because of its size, you’re going to have to split up the task into dozens if not hundreds of scan jobs. Say, for instance, you’re scanning something massive like a jumbo jet’s wing. The second most glaring issue that makes 3D scanning difficult is that it can be really hard to stitch together multiple 3D scanned meshes in order to make a complete representation of a real-world object. If an object isn’t still, you’re not going to get a good scan, let alone several scans that can be composited-which brings me to my next point. First off, if you’re scanning something that’s alive and can move, it’s nearly impossible to keep that thing completely still. Now, there a number of reasons why 3D scanning is tough. (Image Courtesy of Artec 3D.)Īs anyone who’s ever used a 3D scanner knows, not only is digitizing a real object incredibly futuristic seeming, it can also be really difficult. 3D scanning can be a great asset, but it can also be a pain.